AI Insights · Timothy · October 2022
Top 5 Dinosaur Games in Finland Q3 2022: Unified Platform Performance
Discover the performance of the top 5 dinosaur games in Finland for Q3 2022, including trends in downloads, revenue, and active users.
The third quarter of 2022 saw intriguing trends for the top dinosaur games on a unified platform in Finland. Here's a detailed look at how Dino Domination, Dinosaur Park—Jurassic Tycoon, Jurassic World™: The Game, Merge & Fight - Dinosaur Game, and Jurassic World Alive performed.
Dino Domination from Yso Corp, released in late July 2022, experienced a notable initial spike in weekly downloads, peaking at around 1.6K in the week of July 25. However, downloads saw a gradual decline, averaging below 200 towards the end of the quarter. Weekly active users mirrored this trend, peaking at 1.1K in late July and then stabilizing around 500.
Dinosaur Park—Jurassic Tycoon by Digital Things, which debuted in June 2022, showed a consistent pattern in weekly downloads, starting with 596 and then fluctuating before dropping significantly to 45 by the end of September. Weekly revenue saw a peak of $199 in late June, with subsequent weeks averaging around $50. Active users initially numbered 1.4K and gradually decreased to 921 by the end of the quarter.
Jurassic World™: The Game from Jam City, Inc., released in April 2015, maintained steady weekly revenue, beginning at $1.3K and averaging around $400 towards the end of Q3. Downloads peaked at 332 in early August, while active users remained relatively stable, fluctuating around 1.5K throughout the quarter.
Merge & Fight - Dinosaur Game by HOMA GAMES, released in January 2022, had a modest performance with weekly downloads peaking at 313 in late June but dropping to around 45 by the end of September. Revenue was minimal, peaking at $1 in late August. Active users started at 1K and gradually decreased to 550 by the end of Q3.
Finally, Jurassic World Alive from Jam City, Inc., released in May 2018, had notable weekly revenue, peaking at $1.8K in early August and maintaining an average of around $1K. Downloads were relatively low, peaking at 215 in mid-July. Active users were consistent, starting at 1.3K and ending at approximately 1K.
For more detailed insights and data, visit Sensor Tower.